On Arrakis, Friends Are Temporary—But Enemies Last Forever

In Cheap Dune Awakening Solari, the line between survival and extinction will often come down to who stands with you—and who stands in your way. Factions are central to the Dune universe, and in Funcom’s MMO, they’re likely to shape everything from your access to technology, to your place in political wars, to whether a sandworm devours you or someone else.

In this blog, we explore the major factions you might align with, how to choose wisely, and what the consequences of loyalty—or betrayal—might be.


1. Why Factions Matter in Dune: Awakening

Factions aren’t just cosmetic or background story elements. In Dune: Awakening, they are expected to influence:

  • Your gear and crafting trees

  • Available missions and quests

  • Your standing with allies and enemies

  • Who will protect you—or come for your head

Joining a faction may grant access to exclusive technology, vehicles, or command structures, while also drawing the attention (and bullets) of rival groups.

You don’t just pick a side—you become part of its war.


2. Major Canonical Factions You Might Encounter

While Funcom hasn’t revealed every faction yet, these core groups from Dune lore are likely candidates based on trailers, lore tie-ins, and fan speculation:

1. House Atreides

  • Style: Noble, honorable, tactically intelligent

  • Strengths: High morale, elite training, loyal followers

  • Possible Bonuses: Political perks, defense bonuses, stealth tactics

The Atreides are beloved by the Fremen and known for their sense of justice. They may appeal to players who prefer organized, tactical warfare and diplomacy.

2. House Harkonnen

  • Style: Brutal, militaristic, ruthless

  • Strengths: Sheer power, overwhelming force, fear-based leadership

  • Possible Bonuses: Damage boosts, intimidation tactics, powerful weaponry

If you like playing the bad guys or dominating through fear, the Harkonnens are for you. Expect PvP-heavy play with less talking and more crushing.

3. The Spacing Guild

  • Style: Economic, neutral, mysterious

  • Strengths: Transportation, spice control, galactic influence

  • Possible Bonuses: Fast travel perks, rare trade items, espionage tools

A more support-oriented faction, the Guild might be ideal for traders, mercenaries, and information brokers—those who want to profit while others bleed.

4. The Fremen

  • Style: Survivalist, guerrilla warfare, deep desert expertise

  • Strengths: Environmental mastery, sandworm handling, stealth

  • Possible Bonuses: Water economy, desert traversal buffs, camouflage gear

Perfect for players who want to live off the land, the Fremen will likely reward solitary or small-squad survival play and mastery of Arrakis’s wilds.

5. CHOME Company

  • Style: Corporate, profit-driven, manipulative

  • Strengths: Trade, contracts, political manipulation

  • Possible Bonuses: Wealth generation, mercenary hire systems, faction neutrality

CHOME is about control through commerce. Players interested in economic dominance and hiring others to fight for them may thrive under this banner.


3. Player-Made Factions and Guilds

One of the most exciting possibilities is the creation of player-made factions that rise to rival or even replace the canonical ones. Funcom has hinted at player agency over Arrakis, meaning you might:

  • Form your own House

  • Start a nomadic desert tribe

  • Create a mercenary guild-for-hire

  • Rule a spice cartel syndicate

These custom alliances could lead to emergent storytelling, unexpected betrayals, and true sand-blown drama. And yes—betrayal and espionage may become viable strategies.


4. How Faction Systems Might Work

While exact mechanics haven’t been confirmed, based on other survival MMOs and Funcom’s development history (Conan Exiles), we expect:

Reputation Systems

Your actions will affect how NPCs and players view your character:

  • Completing missions may raise standing

  • Betrayals or aiding enemies may lower it

  • Reputation may unlock or lock out gear, missions, or allies

Rank Progression

Factions will likely have internal ranks. As you climb:

  • You’ll gain access to stronger gear or vehicles

  • You might unlock command options for other players

  • You could even influence server-wide politics

Cross-Faction Conflict

PvP zones may feature territory wars, resource raids, and alliance-based events, where faction allegiance determines who you can help or harm.


5. How to Choose the Right Faction for You

Picking a faction isn’t just a mechanical decision—it’s about roleplay, values, and strategy.

Ask Yourself:

  • Do you prefer to lead, support, or disrupt?

  • Would you rather trade, fight, or survive off-grid?

  • Do you want to roleplay with a lore-rich faction or create your own?

  • Are you drawn to organized warfare or unpredictable desert freedom?

Consider Your Playstyle:

Playstyle Faction Fit
Tactical PvP House Atreides, Fremen
Brutal Force House Harkonnen
Merchant/Trader CHOME, Spacing Guild
Nomadic Survivor Fremen, custom desert clan
Espionage/Politics Guild, Atreides, Player-run
Lone Wolf/Mercenary Independent or Freelance

6. Faction Politics: The Meta Game

Faction choice is just the beginning. On a living server, alliances will shift, leaders will rise and fall, and betrayals will be etched into sand and memory.

Watch for:

  • Temporary alliances formed to take down dominant guilds

  • Internal coups where players challenge for leadership

  • War declarations that reshape entire map zones

  • Diplomatic channels for negotiation and betrayal

You may start the game fighting for Atreides—and end it leading a rogue mercenary empire.


Final Thought: Loyalty Has a Price on Arrakis

In Dune Awakening Solari for Sale, no faction will offer unconditional safety. Every allegiance comes with enemies, expectations, and consequences. Choose wisely—but know that survival may one day mean choosing again.

Because on Arrakis, the only constant is power—and who controls it.